#14 Blasty Flight is out!

30.09.2015

Blasty Flight is available on Android...

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#10

#13 Announcement Trailer

19.08.2015

Enjoy Blasty Flight Announcement Trailer...

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#11

#12 Blasty Flight Testers

08.07.2015

We invite you to join to the "Blasty Flight Testers" community!

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#11

Connect With Us

Be a part of IonForce community and follow the latest information about our current work.

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Games

Explore our games.

Blasty Flight

Blasty Flight

Blasty Flight is an endless flight game with a lot of retro-style characters.

No.6

No.6

No.6 is a board game the purpose of which is to get the opponents diamond.

Zombie Hopper

Zombie Hopper

There is only one beast capable of eradicating the zombie menace. They say he's too small and too fluffy but nobody realizes what power lays within. See how far can you go, how far can you jump, how many zombies can you kill. Unlock achievements, make combos, have fun.

Wind Samurai

Wind Samurai

Help the samurai banish the dark forces from His homeland with the help of His wind katana.

The Wooden Clock

The Wooden Clock

The Wooden Clock is FPP adventure game set in a steampunk world. Game mechanic is based on a pick-and-place system. The player takes on the role of a scientist that awakens from a long term hibernation. He needs to find himself in this new situation and escape death approaching with every second.

Niteris

Niteris

The Niteris game is based on true events, when a system gets infected by several types computer viruses. The player takes command of two antivirus bots who can cut every virus with a scanning beam that gets activated when the bots are close to each other. Your goal is to clear all the levels from the infection to save the system.

  • Blasty Flight

    Blasty Flight

  • No.6

    No.6

  • Zombie Hopper

    Zombie Hopper

  • Wind Samurai

    Wind Samurai

  • The Wooden Clock

    The Wooden Clock

  • Niteris

    Niteris

Who We Are?

Some information about IonForce Studio.

About Us

IonForce Studio is an independent game developer from Warsaw, Poland. The history of IonForce Studio began in 2012 when Łukasz decided to use the Unity engine to create his first game. In a short time, he created Niteris, an arcade game. At the beginning of 2013 Michał joined the team. For the official date of the founding IonForce Studio we adopted January 1, 2013. The first year of operation was very important for us. July 1st we released The Wooden Clock game. During this project we increased our knowledge both in the field of game development and the world of independent games. Since June 2014 we have been creating games for mobile platforms.


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Press

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Warsaw, Poland

ifs@ionforcestudio.com